2D-Game Project (COMP 214)
Contact principal


Chronologie
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novembre 7, 2022Début de expérience
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février 25, 2023Fin de expérience
Portée de Expérience
Catégories
Opérations Gestion de projet MédiaCompétences
software project management computer programming video game designSaskatchewan Polytechnic Business Information Systems (BIS) students explore project management through game design. Do you have a promotional game idea for your organization or business? Would you like a small interactive app for training or to increase engagement? A team of our students may be able to help!
Apprenant.es
Students must complete a minimum viable product in the form of a complete and working video game. They must also document the project management process as to how they achieved this minimum viable product and present to the process and product to their clients.
Product deliverable typically includes any title screens, option menus, game play levels, credits, sprites, animations, sounds etc. requested by the project sponsor. It also includes all supporting project documentation.
Chronologie du projet
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novembre 7, 2022Début de expérience
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février 25, 2023Fin de expérience
Exemples de projets
Exigances
Games are typically 2-D and can be targeted at Desktop, Web Browsers and/or phones. Here are some examples of past projects:
Male Contraceptive Initiative inc:
https://videos.saskpolytech.ca/playlist/dedicated/202823983/1_nj0nlcm4/1_jhbdsx9w
Shore-Buddies
https://videos.saskpolytech.ca/playlist/dedicated/202823983/1_nj0nlcm4/1_5e61f0on
Critères supplé mentaires pour entreprise
Les entreprises doivent répondre aux questions suivantes pour soumettre une demande de jumelage pour cette expérience:
Contact principal


Chronologie
-
novembre 7, 2022Début de expérience
-
février 25, 2023Fin de expérience